Tokyo Mirage Sessions #FE Check-in: Week 4

Once again, it’s time to see what I’ve been up to in Tokyo Mirage Sessions. This week, I completed the third chapter and did some more side quests. Before I get into all that though, I have to start this post the same way I start all of these posts, with some numbers. My current play time is 17 hours and 50 minutes, my main character is level 34, and as previously stated, I’ve played through chapter 3 of the story. Continue reading

Random Game Wednesdays: Turok: Rage Wars

I should love Turok: Rage Wars. The first two Turok games on the Nintendo 64 are among my favorite games on that console. I know some people will think this is crazy, but I honestly believe that Turok 2: Seeds of Evil is the best multiplayer shooter on the 64, even better than GoldenEye and Perfect Dark. So, a multiplayer focused spin-off seems right up my alley. I even like games that use multiplayer matches against bots as their single player content, like Unreal Tournament. Why then, do I not like this game? Continue reading

Tokyo Mirage Sessions #FE Check-In: Week 1

Tokyo Mirage Sessions is a weird game. At it’s core, it’s a fairly standard JRPG, with turn-based combat and level-ups and all of that. Similar to the Persona series, it takes place in modern-day Japan, rather than the fantasy settings that genre is usually associated with. Unlike Persona though, it doesn’t follow the school life of it’s characters, focusing instead on more supernatural stuff as well as the characters becoming teen idols.  Continue reading

Random Game Wednesdays: Sword of the Berserk: Guts’ Rage

It’s kind of weird that I own a copy of Sword of the Berserk: Guts’ Rage. It’s a Dreamcast game based on the manga and anime “Berserk”, which I’ve never read or seen. If I remember right, most of the coverage for the game before it was released focused on just how over the top the violence was. That’s probably why I ended up getting it. It’s actually kind of funny, because other than some blood splatter when you hit enemies, the level of violence on display doesn’t seem to be anything too spectacular.  Continue reading

Announcing Quarter Circle Forward’s Next Weekly Series

Since I just finished playing through a long, Wii U exclusive JRPG, obviously I should just do that again. Starting next Sunday, I’ll be posting my progress through Tokyo Mirage Sessions #FE every week. I have a habit of burning out on JRPGs before completing them, and I think the series I did on Xenoblade Chronicles X helped me finish it. So, let’s see if I can make it through this one.

Random Game Wednesdays: Secret of Mana

When I started Random Game Wednesdays, I knew that eventually I would end up with a game that was way too long to properly discuss. The only thing I can really do with a large game like that is to play the beginning and give some early impressions. That’s a little weird with a game like Secret of Mana, a game that I am fairly familiar with. But, it’s been a few years since I’d played it, and even longer since I played it on the SNES, so let’s take a look at the start of Secret of Mana. Continue reading

Xenoblade Chronicles X Check-In: Week 15 FINALE

It’s been a long time coming, but I finally beat Xenoblade Chronicles X! Obviously, there’s still a lot of content I haven’t seen, but I’ve finished all the main story missions. So, I guess for one last time, let’s go over some numbers. My total playtime is exactly 78 hours, my main character is level 53, and I’ve completed through chapter 12 of the main story. Oh, and even though this has been true for the entire series so I shouldn’t have to say this, there will be spoilers. Continue reading