Advance Wars 1+2 Reboot Camp First Impressions

As much as I like the Fire Emblem franchise, there’s always been a part of me that was mad that it blew up and took the attention away from Advance Wars. Advance Wars was the first of Intelligent Systems’ strategy games that I had played, and many lunch periods and study halls were spent passing a single Game Boy Advance around a table, taking turns in intense multiplayer matches. It did get a few sequels, but ever since Fire Emblem Awakening’s success, it’s seemed that Nintendo felt that Fire Emblem was enough for the turn-based strategy niche and turned its back on Advance Wars. But now, after a fifteen year gap from the previous entry, Days of Ruin on the Nintendo DS, we finally have a new Advance Wars release.

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Mega Man Battle Network Legacy Collection First Impressions

About 22 years ago, Mega Man Battle Network came out on the Game Boy Advance. I didn’t play it, or any of its sequels. Looking back on it, that seems weird. I always really liked the Mega Man and Mega Man X games, I had a Game Boy Advance, and I really liked RPGs, which Battle Network happens to be. But for whatever reason, I didn’t pick it up back then, and that means that today’s release of the Mega Man Battle Network Legacy Collection contains a whole bunch of games that might as well be new to me. Do these games hold up so many years later, especially for someone who doesn’t have any nostalgia for them?

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