Random Game Wednesdays: Turok: Rage Wars

I should love Turok: Rage Wars. The first two Turok games on the Nintendo 64 are among my favorite games on that console. I know some people will think this is crazy, but I honestly believe that Turok 2: Seeds of Evil is the best multiplayer shooter on the 64, even better than GoldenEye and Perfect Dark. So, a multiplayer focused spin-off seems right up my alley. I even like games that use multiplayer matches against bots as their single player content, like Unreal Tournament. Why then, do I not like this game? Continue reading

Tokyo Mirage Sessions #FE Check-In: Week 1

Tokyo Mirage Sessions is a weird game. At it’s core, it’s a fairly standard JRPG, with turn-based combat and level-ups and all of that. Similar to the Persona series, it takes place in modern-day Japan, rather than the fantasy settings that genre is usually associated with. Unlike Persona though, it doesn’t follow the school life of it’s characters, focusing instead on more supernatural stuff as well as the characters becoming teen idols.  Continue reading

Announcing Quarter Circle Forward’s Next Weekly Series

Since I just finished playing through a long, Wii U exclusive JRPG, obviously I should just do that again. Starting next Sunday, I’ll be posting my progress through Tokyo Mirage Sessions #FE every week. I have a habit of burning out on JRPGs before completing them, and I think the series I did on Xenoblade Chronicles X helped me finish it. So, let’s see if I can make it through this one.

Random Game Wednesdays: Secret of Mana

When I started Random Game Wednesdays, I knew that eventually I would end up with a game that was way too long to properly discuss. The only thing I can really do with a large game like that is to play the beginning and give some early impressions. That’s a little weird with a game like Secret of Mana, a game that I am fairly familiar with. But, it’s been a few years since I’d played it, and even longer since I played it on the SNES, so let’s take a look at the start of Secret of Mana. Continue reading

Xenoblade Chronicles X Check-In: Week 15 FINALE

It’s been a long time coming, but I finally beat Xenoblade Chronicles X! Obviously, there’s still a lot of content I haven’t seen, but I’ve finished all the main story missions. So, I guess for one last time, let’s go over some numbers. My total playtime is exactly 78 hours, my main character is level 53, and I’ve completed through chapter 12 of the main story. Oh, and even though this has been true for the entire series so I shouldn’t have to say this, there will be spoilers. Continue reading

Random Game Wednesdays: Mighty Morphin Power Rangers

I thought I would try something a little different this week and play a SNES game. My SNES library is not nearly as large as my NES collection, but there’s still enough there to make for a decent variety of possible games. So, I went to my random number generator of choice and punched in my total number of SNES games. Surely, I wouldn’t end up with another licensed game, what were the chances. But apparently last week’s short break from licensed games was all the random number generator would allow. Continue reading

Xenoblade Chronicles X Check-In: Week 14

Back to Xenoblade this week, and I actually made a pretty serious amount of progress. It helps that despite having to wear a cast for a few more weeks, the Wii U Gamepad fits pretty comfortably in my hands, making Xenoblade one of the few games that I’ve been playing. So, as always, let’s go over some numbers. My current play time is 66 and a half hours, my main character is level 51, and I’ve completed chapter 11 of the story. That means I played about six hours, got ten levels, and finished two story missions. Continue reading