Shin Megami Tensei Liberation Dx2 First Impressions

I wasn’t planning on playing the new Shin Megami Tensei mobile game, Liberation Dx2. I hadn’t even really been paying that much attention to it, but I saw a Facebook post this morning that mentioned it was out now, so I figured, why not? It’s free and I’ve enjoyed  the few SMT games that I’ve played. So, I went to the Google Play Store and downloaded it. Continue reading

Kirby Star Allies Demo Impressions

A few days ago, Nintendo released a demo for Kirby Star Allies on the European eShop, but for us Americans who didn’t want to bother with making a European profile, it just came out today. I’ve always really liked Kirby, especially Kirby’s Adventure on the NES, so I’ve been really looking forward to the pink puffball’s debut on the Nintendo Switch. Now that the demo is out, we can get a pretty good idea of how the game is shaping up. Continue reading

Xenoblade Chronicles 2: First Impressions

If you’ve been following my blog since it started, it shouldn’t surprise you to learn that Xenoblade Chronicles X is one of my favorite games. While the general consensus seems to be that the more story and character driven first game is better, I much prefer the open-ended gameplay of X. Now the long awaited third game, Xenoblade Chronicles 2 (because that’s not confusing) is out. It’s too early for me to give a definitive review, but I wanted to give you guys my thoughts after playing for around ten hours. Continue reading

Mario + Rabbids Kingdom Battle First Impressions

Nintendo is no stranger to weird crossover games. There’s the obvious, like Super Smash Bros., the slightly less obvious, like Mario and Sonic At The Olympic Games, and the completely bananas like Tokyo Mirage Sessions #FE. The newest game to fit into this category is Mario + Rabbids Kingdom Battle, an Ubisoft developed tactical turn-based RPG. Like the weird combination of Shin Megami Tensei and Fire Emblem but also about pop stars for some reason, Kingdom Battle sounds too weird to work. After the first few hours with the game, however, I’m pretty confident that this is one of the good ones.  Continue reading

Fire Emblem Echoes: Shadows of Valentia First Impressions

I’ve mentioned a few times in other blog posts that I have very little experience with Fire Emblem. In fact, Fire Emblem Heroes is easily the Fire Emblem game that I’ve spent the most amount of time with. I did play a little bit of Awakening, however. Anyway, I’ve been interested in the new game, Fire Emblem Echoes: Shadows of Valentia, since it was unveiled in a Nintendo Direct back in January. Now I’ve played a few hours of it. So, what do I think? Continue reading

Mario Kart 8 Deluxe: First Impressions

It’s weird to think that Mario Kart 8 is already a three year old game. It really doesn’t feel like that long ago that I bought the game and obsessively played through every grand prix on every difficulty until I had a three star ranking on each one. Now Nintendo has put the game back out on their new Switch platform. Does the game still hold up after three years? And more importantly, is it worth double-dipping? Continue reading

Yooka-Laylee: First Impressions (Xbox One)

I’ve been waiting for Yooka-Laylee for a long time. About two years ago, Playtonic Games, a new studio made up of former Rare developers, launched a Kickstarter campaign to fund the spiritual successor to the Banjo-Kazooie games. I don’t think I’ve ever mentioned it on this blog, but Banjo-Kazooie is one of my all time favorite games. Hearing that a new game in the style of Banjo by some of Banjo’s original developers was reason enough for me to finally contribute to a Kickstarter. I gave enough money for a copy of the game and access to the Toybox demo, and then I waited. Continue reading

Nintendo Switch: First Impressions

Even though it’s only been about four months since the Switch was properly unveiled, the console’s release was a long time coming for me. It was right around two years ago that Satoru Iwata, Nintendo’s president at the time, announced plans for mobile games developed by Nintendo. To ensure their audience that Nintendo wasn’t abandoning the dedicated video game hardware market, he also announced a new console, at the time code named the NX. This resulted in an obsession to figure out what this thing was that held my attention all the way until today. Continue reading

Fire Emblem Heroes: First Impressions

I’m probably the last person who should be talking about Fire Emblem Heroes. I have almost no connection with the series, having only played some of Awakening and all of Tokyo Mirage Sessions #FE. To me, Lucina is the character I play as the most in Super Smash Bros., and the fact that she was in another game is almost irrelevant. That’s not to say I don’t like Fire Emblem, what I’ve played has been great. I just don’t have a lot of experience with it. But despite all that, when Nintendo puts out a new free-to-play mobile game, I need to see what it’s about. Continue reading

Rise of the Tomb Raider: First Impressions

It feels kind of strange writing a “first impressions” piece on a game that came out almost a year ago. I got my copy in March, at the same time that Xenoblade Chronicles X had completely taken over my life, causing it to just sit on my shelf all this. So, the game may be pretty old by now, but it’s new to me. And since the PlayStation 4 release of the game was earlier this week, it’s new to a whole bunch of other people too. So, hey, why not? Here’s my first impressions of Rise of the Tomb Raider. Continue reading