Splatoon 2 Is More Splatoon, But That’s Not A Bad Thing

Last year, before we knew what the Nintendo Switch actually was, there were several leaked games. One of these, was a port of Splatoon, which made a lot of sense. Splatoon was a fantastic game that gained a strong following, but suffered from being on the Wii U, a console very few people owned. While Wii U ports are happening, such as Mario Kart 8 Deluxe, I was very surprised to learn that we were instead receiving a proper sequel to Splatoon. Continue reading

Arms Is Light On Content But Overflowing With Fun

It’s pretty rare that Nintendo releases a game that isn’t part of an established franchise. Earlier this year, they put out 1 2 Switch, a minigame collection that I didn’t play, but before that, the last new IP out of Nintendo that I can think of is Splatoon. Despite not being something we were nostalgic for, Splatoon managed to win over fans with its unique take on the third-person shooter as well as its immediately endearing characters and setting. Was that a one time stroke of genius, or can Nintendo prove itself with another brand new world?  Continue reading

Nintendo Had Mind-Blowing Reveals, But Could Have Shown More

Finishing off the E3 Press Conferences was the Nintendo Spotlight, a 25 minute pre-recorded video full of announcements and updated looks at games. Despite the short length, Nintendo managed to put a whole lot of great stuff in there, including a couple announcements that fans have been waiting forever to hear. This was probably my favorite E3 presentation, but it still wasn’t perfect. Continue reading

Random Game Wednesdays: Garry Kitchen’s Super Battletank: War In The Gulf (SNES)

Sometimes when going through my old games, I find ones that not only have I never played before, but I’m not even sure where they came from. This is the case with this week’s game, Garry Kitchen’s Super Battletank: War In The Gulf. I’ve never played this game before in my life. There’s no Goodwill price tag, which is pretty common in old games in my collection that I’ve never played. My only clue is a faint “2.99” written in marker on the back. Continue reading

Arms Is Unexpectedly Fun

I don’t usually find myself getting sucked into multiplayer games. There are some obvious exceptions, such as Splatoon, but typically I’d just rather play games by myself. Because of that, it’s always a wonderful surprise when I find a multiplayer game that can hold my attention and refuse to let go. I wasn’t expecting Arms to be the next game to do that, but it just might be.  Continue reading

Fire Emblem Echoes: Shadows of Valentia First Impressions

I’ve mentioned a few times in other blog posts that I have very little experience with Fire Emblem. In fact, Fire Emblem Heroes is easily the Fire Emblem game that I’ve spent the most amount of time with. I did play a little bit of Awakening, however. Anyway, I’ve been interested in the new game, Fire Emblem Echoes: Shadows of Valentia, since it was unveiled in a Nintendo Direct back in January. Now I’ve played a few hours of it. So, what do I think? Continue reading

E3 2017 Predictions

E3 is about a month away, and that means it’s time to start guessing what’s going to happen! This has been a yearly tradition of mine since long before I started this blog. Usually, I would post them as a long Facebook post. Last year, I did the usual post and wrote up a more detailed one here. This year, I’m just going to post them here, since the Facebook post gets buried pretty quickly. Continue reading

Mario Kart 8 Deluxe: First Impressions

It’s weird to think that Mario Kart 8 is already a three year old game. It really doesn’t feel like that long ago that I bought the game and obsessively played through every grand prix on every difficulty until I had a three star ranking on each one. Now Nintendo has put the game back out on their new Switch platform. Does the game still hold up after three years? And more importantly, is it worth double-dipping? Continue reading

Nintendo Switch: First Impressions

Even though it’s only been about four months since the Switch was properly unveiled, the console’s release was a long time coming for me. It was right around two years ago that Satoru Iwata, Nintendo’s president at the time, announced plans for mobile games developed by Nintendo. To ensure their audience that Nintendo wasn’t abandoning the dedicated video game hardware market, he also announced a new console, at the time code named the NX. This resulted in an obsession to figure out what this thing was that held my attention all the way until today. Continue reading