Random Game Wednesdays: Pong (Atari Flashback Classics Vol 1)

One of the gifts I received for Christmas this year was a copy of Atari Flashback Classics Vol 1 for the Xbox One. It includes over 50 old Atari games, some from the arcade and some from the 2600. As these were all games that I didn’t have any way of capturing footage of previously, I thought it would be fun to let the random number generator pick one to talk about on the blog this week. Unfortunately, the game it chose is so basic that I can’t imagine actually being able to write about it for more than a couple paragraphs. Well, let’s give this a shot. Continue reading

Random Game Wednesdays: Blast Corps (Rare Replay)

I was hoping to have my set up for capturing game footage done by this week, but it’s not quite there yet. So, for the sake of easy screenshots, I once again decided to take a look at Rare Replay. This time, the random number generator gave me a game that I rented as a kid, but didn’t really play a whole lot of. In fact, the only thing I clearly remembered was the map screen music, with the words “time to get moving” repeating over and over. So, what kind of first impression (or, technically second impression) does Blast Corps give in 2016? Continue reading

Random Game Wednesdays: Cobra Triangle (Rare Replay)

If you follow me on social media, you may have seen that my laptop’s hard drive recently died on me. I did all of my blogging on that laptop, including capturing game footage for screenshots. I’m now using my desktop, which is connected to my TV because I couldn’t get my monitor to work for some reason. I have my keyboard and mouse sitting on my coffee table and I am sitting on the floor. As of right now, I don’t have the capture software installed on my computer, so for the sake of time, I thought it would be best to play something that didn’t require capture equipment to make screenshots. So, I returned to Rare Replay this week. Continue reading

Random Game Wednesdays: Snake Rattle ‘n’ Roll

I thought I’d do things a little bit differently for Random Game Wednesdays this week. If you’re new here, the way that I decide what game I’m going to play for this feature is pretty simple. I choose a console, with no real rules on how to choose. Then, I count how many games I own for that console. I then go to a random number generator and enter the number of games as the highest possible number. The generator spits me out a number, and I count that number of spots on my game shelf to determine the game. For this week, instead of picking a console, I picked Rare Replay for the Xbox One. Rare Replay contains 30 games, so I entered 30 as the highest number. It gave me “11”. The eleventh game on the main menu is Snake Rattle ‘n’ Roll. Continue reading

Rise of the Tomb Raider: First Impressions

It feels kind of strange writing a “first impressions” piece on a game that came out almost a year ago. I got my copy in March, at the same time that Xenoblade Chronicles X had completely taken over my life, causing it to just sit on my shelf all this. So, the game may be pretty old by now, but it’s new to me. And since the PlayStation 4 release of the game was earlier this week, it’s new to a whole bunch of other people too. So, hey, why not? Here’s my first impressions of Rise of the Tomb Raider. Continue reading

E3 Day 0

The day before E3 opens its doors is typically the biggest day for game announcements of the year. There was a whole lot of really exciting stuff shown this year, although it didn’t quite match last year’s show. Like yesterday, I’m not going to go too in depth here, just going to touch on my general feelings for each press conference. Continue reading

E3 Day -1 (I Guess That’s What We’ll Call it?)

Traditionally, most E3 press conferences take place the day before the showfloor opens, a day often referred to as E3 Day 0. Last year, Bethesda held their first ever E3 press conference, and did so two days before the actual start. This year, EA did their own show, one not associated with E3 but still basically E3, and also held it two days early. Now that there’s two conferences, I’m declaring the Sunday before E3 “E3 Day -1”. We’ll see if that sticks. Continue reading

E3 Predictions

We’re now ten days away from the first E3 press conferences of 2016. Every year, I post predictions for the show on my Facebook. I was thinking that because this is the first year that I’m writing this blog, this gives me the opportunity to talk a little bit more about the predictions and why I feel that they will happen. For every press conference, I posted three predictions. The first is something that I’m certain will happen, the second is one that I have a pretty good feeling about, and the third is a complete shot in the dark. I’ve only ever gotten a shot in the dark prediction right once the whole time I’ve been doing this, so don’t be surprised if they seem impossible. Without further ado, here’s my predictions. Continue reading

You Need to Play Doom

About a month ago, Star Fox Zero came out, and to it I asked what it meant to be a Star Fox game in 2016. And although I enjoyed the game a great deal, it didn’t really have an answer. It was just kind of, “I don’t know, how about just Star Fox 64 again?” Doom is in a very similar situation. Despite being one of the earliest and most fondly remembered first person shooters, the original Doom doesn’t really resemble a modern game in the slightest. Now that a new Doom is out, I asked it the same question. What does it mean to be a Doom game in 2016. Thankfully, it actually has an answer. Continue reading