E3 Day 1

My entire day was dominated by Nintendo’s Treehouse Live show. I could have tuned in to various live streams to see other games, many of which weren’t at the press conferences, but all I wanted to do was watch the new Zelda. And it was worth it, because although I think the reveal of Resident Evil VII might have been my biggest surprise moment this year, The Legend of Zelda: Breath of the Wild is absolutely the game I’m most looking forward to. Continue reading

E3 Day 0

The day before E3 opens its doors is typically the biggest day for game announcements of the year. There was a whole lot of really exciting stuff shown this year, although it didn’t quite match last year’s show. Like yesterday, I’m not going to go too in depth here, just going to touch on my general feelings for each press conference. Continue reading

E3 Day -1 (I Guess That’s What We’ll Call it?)

Traditionally, most E3 press conferences take place the day before the showfloor opens, a day often referred to as E3 Day 0. Last year, Bethesda held their first ever E3 press conference, and did so two days before the actual start. This year, EA did their own show, one not associated with E3 but still basically E3, and also held it two days early. Now that there’s two conferences, I’m declaring the Sunday before E3 “E3 Day -1”. We’ll see if that sticks. Continue reading

Xenoblade Chronicles X Check In: Week 10

It’s the tenth week of writing about Xenoblade! I’m honestly a little surprised that I’ve lasted this long. Usually when I play JRPGs, I get distracted by other games coming out and kind of stop playing. While that’s happened a bit with Xenoblade Chronicles X, having this series to write has really helped me put at least a few hours in each week. So, as always, let’s start with some numbers. I’ve played a total of 50 hours, my main character is currently level 35, and I’ve played through chapter 9 of the story, although I’m currently on the boss fight of chapter 10. Continue reading

E3 Predictions

We’re now ten days away from the first E3 press conferences of 2016. Every year, I post predictions for the show on my Facebook. I was thinking that because this is the first year that I’m writing this blog, this gives me the opportunity to talk a little bit more about the predictions and why I feel that they will happen. For every press conference, I posted three predictions. The first is something that I’m certain will happen, the second is one that I have a pretty good feeling about, and the third is a complete shot in the dark. I’ve only ever gotten a shot in the dark prediction right once the whole time I’ve been doing this, so don’t be surprised if they seem impossible. Without further ado, here’s my predictions. Continue reading

Xenoblade Chronicles X Check-In: Week 9

I bet you thought I forgot to write one of these this week! Sorry it’s late, I ended up playing the game yesterday when I should have been writing. Plus, I had a really early shift at work this morning, so by the time I finished playing, it was time to go to bed. Anyway, let’s go over some numbers. I’m currently at 46 and a half hours of play time, my main character is level 34, and I’ve played through chapter 9 of the story. That means I played about three and a half hours, leveled up twice, and got through one chapter. Not too bad! Continue reading

You Need to Play Doom

About a month ago, Star Fox Zero came out, and to it I asked what it meant to be a Star Fox game in 2016. And although I enjoyed the game a great deal, it didn’t really have an answer. It was just kind of, “I don’t know, how about just Star Fox 64 again?” Doom is in a very similar situation. Despite being one of the earliest and most fondly remembered first person shooters, the original Doom doesn’t really resemble a modern game in the slightest. Now that a new Doom is out, I asked it the same question. What does it mean to be a Doom game in 2016. Thankfully, it actually has an answer. Continue reading

Xenoblade Chronicles X Check-in: Week 8

I know this is going to be difficult to believe, but I actually made story progress this week. As a result, I have a little bit more to talk about. But, as always, let’s start with numbers. My current play time is 43 hours and 9 minutes, my main character is level 31, and I’ve played through chapter 8 of the story. So, that’s only about three hours of play time this week, one chapter, and no levels.  Continue reading

Reviewing E3 2015: Square-Enix Press Conference

Square-Enix had it’s first E3 press conference in a long time last year, and I was very excited for it.The biggest news that I could imagine Square bringing to E3 already happened at the Sony conference when they announced Final Fantasy VII Remake. So what could they possibly have up their sleeves to justify putting on a whole press conference themselves? Well, if my memory serves me right, not much. I remember this press conference being super boring. So, with that in mind, let’s conclude my series of looking back at last year’s press conferences by taking another look at Square-Enix and seeing how it holds up. Continue reading