Xenoblade Chronicles X Check In: Week 10

It’s the tenth week of writing about Xenoblade! I’m honestly a little surprised that I’ve lasted this long. Usually when I play JRPGs, I get distracted by other games coming out and kind of stop playing. While that’s happened a bit with Xenoblade Chronicles X, having this series to write has really helped me put at least a few hours in each week. So, as always, let’s start with some numbers. I’ve played a total of 50 hours, my main character is currently level 35, and I’ve played through chapter 9 of the story, although I’m currently on the boss fight of chapter 10. Continue reading

E3 Predictions

We’re now ten days away from the first E3 press conferences of 2016. Every year, I post predictions for the show on my Facebook. I was thinking that because this is the first year that I’m writing this blog, this gives me the opportunity to talk a little bit more about the predictions and why I feel that they will happen. For every press conference, I posted three predictions. The first is something that I’m certain will happen, the second is one that I have a pretty good feeling about, and the third is a complete shot in the dark. I’ve only ever gotten a shot in the dark prediction right once the whole time I’ve been doing this, so don’t be surprised if they seem impossible. Without further ado, here’s my predictions. Continue reading

Xenoblade Chronicles X Check-In: Week 9

I bet you thought I forgot to write one of these this week! Sorry it’s late, I ended up playing the game yesterday when I should have been writing. Plus, I had a really early shift at work this morning, so by the time I finished playing, it was time to go to bed. Anyway, let’s go over some numbers. I’m currently at 46 and a half hours of play time, my main character is level 34, and I’ve played through chapter 9 of the story. That means I played about three and a half hours, leveled up twice, and got through one chapter. Not too bad! Continue reading

Xenoblade Chronicles X Check-in: Week 8

I know this is going to be difficult to believe, but I actually made story progress this week. As a result, I have a little bit more to talk about. But, as always, let’s start with numbers. My current play time is 43 hours and 9 minutes, my main character is level 31, and I’ve played through chapter 8 of the story. So, that’s only about three hours of play time this week, one chapter, and no levels.  Continue reading

Xenoblade Chronicles X Check In: Week 7

Remember last week when I said that if I hit level 30 this week I’d have a lot more to talk about? Well, I’ve got a funny story about that. But first, let’s talk some numbers. I’ve currently put in 40 hours and 3 minutes of play time in, my main character is level 30, and I’ve played through chapter 7 of the story. That’s just under five hours played this week, with two levels and no story progress. Which begs the question, why no story progress? Continue reading

Reviewing E3 2015: Nintendo Digital Event

If you’ve been reading this blog, you’ve probably noticed that I like Nintendo a lot. They are my absolute favorite video game developer and I’m always first in line to try out anything they have to offer. This is probably why I don’t have very fond memories of their 2015 E3 event. I hold them to a bit of a higher standard. But, it’s time to rewatch the event, and maybe I’ll come away from it a little more happy with it. Maybe. Continue reading

Xenoblade Chronicles X Check-In: Week 6

A combination of weird work shifts and Mother’s Day resulted in this post being a day late and it’ll be kind of short. Sorry about that! As always, I’m going to start with some numbers. My total play time is 35 hours and 15 minutes, my main character is level 28, and I’ve completed chapter 7 of the story. So that’s about three hours this week, two levels, but no story progress. Continue reading

Xenoblade Chronicles X Check-in: Week 5

For the third week in a row, I’m going to start off the Xenoblade check in by complaining about how little time I had this week. It turns out, when you work a full time job, help out and your dad’s house, and try to play enough Star Fox Zero to make something resembling a coherent review, you don’t leave yourself a lot of time to play a giant open-world RPG. I actually considered skipping the Check-in this week, but it wouldn’t be Sunday if I wasn’t telling you about my week’s experiences with playing Xenoblade Chronicles X. So, as always, let’s start with numbers. My total play time is 32 hours and ten minutes, my main character is level 26, and I’ve currently completed chapter 7 of the story. So yeah, that’s about an hour and a half of time, no new levels, no story progress. Yeesh. Continue reading

Star Fox Zero is a spectacular video game, but maybe you should rent it first

The Star Fox franchise has been on a bit of a bumpy road for the last couple decades. The first two games in the series, Star Fox and Star Fox 64, are generally considered classics, however all the rest of the games aren’t looked upon as fondly. I’m a bit of an outsider to those opinions though, as there hasn’t been a single Star Fox game that I didn’t enjoy at least a little bit. That being said, even I will admit that none of the games quite captured the magic of Star Fox 64, a game that despite being only a couple hours long, dominated a large chunk of my childhood. Enter Star Fox Zero. Continue reading

Xenoblade Chronicles X Check In: Week 4

Much like last week, I simply haven’t had much time to play Xenoblade this week. I had a lot of extra things to deal with at my full-time job, plus Star Fox Zero released and I’m working on a review of it. But I did still manage to play a little bit, so let’s take a look at some numbers. My current play time is 30 hours and forty minutes, my main character is level 26, and I’ve completed chapter 7 of the story. Continue reading