As much as I like the Fire Emblem franchise, there’s always been a part of me that was mad that it blew up and took the attention away from Advance Wars. Advance Wars was the first of Intelligent Systems’ strategy games that I had played, and many lunch periods and study halls were spent passing a single Game Boy Advance around a table, taking turns in intense multiplayer matches. It did get a few sequels, but ever since Fire Emblem Awakening’s success, it’s seemed that Nintendo felt that Fire Emblem was enough for the turn-based strategy niche and turned its back on Advance Wars. But now, after a fifteen year gap from the previous entry, Days of Ruin on the Nintendo DS, we finally have a new Advance Wars release.
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