2023 is shaping up to be a very good year for video games. With all the games coming out, I thought it would be fun to list my ten most anticipated games. Well, that and we’re on the last day of the week and I haven’t written a blog post yet and this seemed like something I could do pretty quick. But to give it at least a little effort, I’ve decided to list them in the order of my excitement, not simply by release date. So, here’s the list. Continue reading
Random Game Wednesdays: Final Fantasy IX (Nintendo Switch)
Sometimes the random number generator that decides what I write for this feature is cruel. Today, it selected Final Fantasy IX, a long Japanese role-playing game, and one that I’ve already beaten. So what do I do, play the beginning again? But for what purpose, I’m not getting a new first impression out of it. Do I just load up my save? What will that do, other than look at what the end of the last dungeon looks like? It’s also not fresh enough in my mind to write an actual formal review of it. So, here’s me just rambling about FFIX for like 700 words or so. Continue reading
My Ten Favorite Games Of 2016
2016 was a pretty good year for video games. Unfortunately, I didn’t have nearly as much disposable income to buy games as I had in years past, and the end result is that a lot of the biggest games of the year, I haven’t played. I also, don’t own a PlayStation 4, so I haven’t played games like Uncharted 4 or The Last Guardian. But, I was still able to come up with a list of ten games that I played this year. It’s probably pretty different from most of the lists you’ve seen on other sites. Continue reading
Circling Forward 11-22-16, The One Where I’m Excited About Everything
Did you know that it’s been 3852 days since Final Fantasy Versus XIII was announced? Back then, it wasn’t even clear what that game was. Was it another game in the Final Fantasy XIII universe? It didn’t sound like it, or look like it, but then why was it called “XIII”? And Versus what? But, after a decade of development, that kind of doesn’t matter anymore. It missed the entire generation of consoles it was originally supposed to be out on and got a name change. As hard as it is to believe, after all that time, Final Fantasy XV is out in a week. Continue reading
Platinum Demo- Final Fantasy XV is Short but Sweet
Late last night, Square-Enix surprised us (or, tried to, but it got leaked ahead of time) with a release date for the long awaited Final Fantasy XV and a new demo. The demo, titled Platinum Demo- Final Fantasy XV, features content that will not be available in the actual retail game and is intended to introduce players to game’s style. Upon completion, you unlock the Carbuncle summon in the full game, so it is encouraged that you check it out.
The demo takes place in the dreams of Notcis, Final Fantasy XV’s main character. At this point, Noctis is still a child and it seems like he has been knocked out by some kind of daemon. Noctis is greeted by Carbuncle, a small fox-like creature from the Final Fantasy series, who gives him a smart phone. Using the phone, Carbuncle is able to guide Noctis through his dream so that he can wake back up.
The first thing you’ll probably notice is that Final Fantasy XV is gorgeous. You’ll start in a cave but eventually find your way to a city, and it all looks great. The art direction looks great with tons of little details everywhere. One place in particular that really stood out to me was in the city. There’s a really detailed building with a fountain in front. In the fountain is a sculpture of what appears to be the classic Final Fantasy summon, Bismarck.
From a technical standpoint, the demo is also a success. I’ve been a little worried about how well Final Fantasy XV will run ever since last year’s demo, Episode Duscae, came out. Episode Duscae played well, but suffered from an extremely poor frame rate. Thankfully, Platinum Demo runs much better. I didn’t notice any frame rate drops during the entire demo. To be fair though, the scope of the demo is much smaller than Episode Duscae, with a much more directed path and only a few enemies on screen at a time. So, my worries aren’t entirely gone, but I do feel better about the game now.
Combat is fast paced and fun, but also pretty simple. When you encounter your first enemy, Carbuncle presents you with a toy hammer and sword. You can equip them to directions on the d-pad. Then, you can swap between weapons by tapping directions on the d-pad, and attacking is as simple as hitting the B button. Holding down the X button let’s you automatically dodge attacks, although it doesn’t work for everything. The combat is very easy to pick up and learn, but I hope that the full game offers more depth.
Platinum Demo is very short. I ended up finishing it in about twenty-four minutes. But, it’s free, and gives you a good idea of what to expect from the full game. It’s definitely worth checking out if you’re interested in the full game.